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void | PA_InitBgTransEx (u8 screen, u8 bg) |
| Init the BgTransition System.
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static void | PA_InitBgTrans (u8 screen) |
| Init the BgTransition System. USES BG0 !! Place your sprite at a priority of 1 or more if you want them to disappear...
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void | PA_BgTransUpDown (u8 screen, u16 type, u8 vflip, s16 state) |
| Up/Down swipping transition effect.
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void | PA_BgTransLeftRight (u8 screen, u16 type, u8 hflip, s16 state) |
| Left/Right swipping transition effect.
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void | PA_BgTransDiag (u8 screen, u16 type, u8 hflip, u8 vflip, s16 state) |
| Diagonal swipping transition effect.
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void | PA_BgTransCenter (u8 screen, u16 type, u8 invert, s16 state) |
| Center transition effect.
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All the different transition effects...
◆ PA_InitBgTransEx()
void PA_InitBgTransEx |
( |
u8 |
screen, |
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u8 |
bg |
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) |
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Init the BgTransition System.
- Parameters
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screen | Chose de screen (0 or 1) |
bg | Background (0-3) |
◆ PA_InitBgTrans()
static inline void PA_InitBgTrans |
( |
u8 |
screen | ) |
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inlinestatic |
Init the BgTransition System. USES BG0 !! Place your sprite at a priority of 1 or more if you want them to disappear...
- Parameters
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screen | Chose de screen (0 or 1) |
◆ PA_BgTransUpDown()
void PA_BgTransUpDown |
( |
u8 |
screen, |
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u16 |
type, |
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u8 |
vflip, |
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s16 |
state |
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) |
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Up/Down swipping transition effect.
- Parameters
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screen | Chose de screen (0 or 1) |
type | BgTrans type... (0-4). Use macros TRANS_ROUND, TRANS_DIAMOND , TRANS_CROSS, TRANS_LINES, or TRANS_STAR |
vflip | Vertical flip... |
state | State, from 0 to TRANS_LENGTH. 0 being visible, TRANS_LENGTH invisible |
◆ PA_BgTransLeftRight()
void PA_BgTransLeftRight |
( |
u8 |
screen, |
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u16 |
type, |
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u8 |
hflip, |
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s16 |
state |
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) |
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Left/Right swipping transition effect.
- Parameters
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screen | Chose de screen (0 or 1) |
type | BgTrans type... (0-4). Use macros TRANS_ROUND, TRANS_DIAMOND , TRANS_CROSS, TRANS_LINES, or TRANS_STAR |
hflip | Horizontal flip... |
state | State, from 0 to TRANS_LENGTH. 0 being visible, TRANS_LENGTH invisible |
◆ PA_BgTransDiag()
void PA_BgTransDiag |
( |
u8 |
screen, |
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u16 |
type, |
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u8 |
hflip, |
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u8 |
vflip, |
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s16 |
state |
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) |
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Diagonal swipping transition effect.
- Parameters
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screen | Chose de screen (0 or 1) |
type | BgTrans type... (0-4). Use macros TRANS_ROUND, TRANS_DIAMOND , TRANS_CROSS, TRANS_LINES, or TRANS_STAR |
hflip | Horizontal flip... |
vflip | Vertical flip... |
state | State, from 0 to TRANS_LENGTH. 0 being visible, TRANS_LENGTH invisible |
◆ PA_BgTransCenter()
void PA_BgTransCenter |
( |
u8 |
screen, |
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u16 |
type, |
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u8 |
invert, |
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s16 |
state |
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) |
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Center transition effect.
- Parameters
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screen | Chose de screen (0 or 1) |
type | BgTrans type... (0-4). Use macros TRANS_ROUND, TRANS_DIAMOND , TRANS_CROSS, TRANS_LINES, or TRANS_STAR |
invert | Invert in/out |
state | State, from 0 to TRANS_LENGTH. 0 being visible, TRANS_LENGTH invisible |