|
void | PA_Init3D () |
| Initializes 3D.
|
|
void | PA_Init3D2Banks () |
| Initializes 3D taking two banks of VRAM.
|
|
void | PA_3DProcess () |
| Renders the 3D sprites.
|
|
s16 | PA_3DCreateTex (void *obj_data, u16 width, u16 height, u8 type) |
| Creates a 3D texture.
|
|
void | PA_3DCreateSpriteFromTex (u16 sprite, u16 texture, u16 width, u16 height, u8 palette, s16 x, s16 y) |
| Creates a 3D sprite from a texture.
|
|
void | PA_Reset3DSprites () |
| Resets the 3D system.
|
|
void | PA_Reset3DSprites2Banks () |
| Resets the dual bank 3D system.
|
|
static u16 | PA_3DCreateSprite (u16 sprite, void *image, u16 width, u16 height, u8 type, u8 palette, s16 x, s16 y) |
| Creates a 3D sprite.
|
|
void | PA_3DDeleteTex (u32 tex_gfx) |
| Deletes a 3D texture.
|
|
static void | PA_3DDeleteSprite (u16 sprite) |
| Deletes a 3D sprite.
|
|
static void | PA_3DSetSpriteX (u16 sprite, s16 x) |
| Moves a 3D sprite in the X axis.
|
|
static void | PA_3DSetSpriteY (u16 sprite, s16 y) |
| Moves a 3D sprite in the Y axis.
|
|
static void | PA_3DSetSpriteXY (u16 sprite, s16 x, s16 y) |
| Moves a 3D sprite.
|
|
static void | PA_3DSetSpriteRotateX (u16 sprite, s16 rotateX) |
| Rotates a 3D sprite in the X axis.
|
|
static void | PA_3DSetSpriteRotateY (u16 sprite, s16 rotateY) |
| Rotates a 3D sprite in the Y axis.
|
|
static void | PA_3DSetSpriteRotateZ (u16 sprite, s16 rotate) |
| Rotates a 3D sprite in the Z axis.
|
|
static void | PA_3DSetSpriteRotateXYZ (u16 sprite, s16 rotateX, s16 rotateY, s16 rotateZ) |
| Rotates a 3D sprite.
|
|
static void | PA_3DSetSpriteZoomX (u16 sprite, float zoomx) |
| Zooms a 3D sprite horizontally.
|
|
static void | PA_3DSetSpriteZoomY (u16 sprite, float zoomy) |
| Zooms a 3D sprite vertically.
|
|
static void | PA_3DSetSpriteZoomXY (u16 sprite, float zoomx, float zoomy) |
| Zooms a 3D sprite.
|
|
static void | PA_3DSetSpriteWidth (u16 sprite, u16 width) |
| Changes the width of a 3D sprite.
|
|
static void | PA_3DSetSpriteHeight (u16 sprite, u16 height) |
| Changes the height of a 3D sprite.
|
|
static void | PA_3DSetSpriteWidthHeight (u16 sprite, u16 width, u16 height) |
| Changes the size of a 3D sprite.
|
|
static void | PA_3DSetSpriteHflip (u16 sprite, u8 hflip) |
| Sets the HFlip of a 3D sprite.
|
|
static void | PA_3DSetSpriteVflip (u16 sprite, u8 vflip) |
| Sets the VFlip of a 3D sprite.
|
|
static u8 | PA_3DSpriteTouched (u16 sprite) |
| Retrives if a 3D sprite is being touched by the stylus.
|
|
static void | PA_3DSetSpriteTex (u16 sprite, u16 texture) |
| Sets the texture of a 3D sprite.
|
|
static void | PA_3DSetSpritePal (u16 sprite, u16 palette) |
| Sets the palette of a 3D sprite.
|
|
void | PA_3DSetSpriteFrame (u16 sprite, u16 frame) |
| Sets the animation frame of a 3D sprite.
|
|
static void | PA_3DSetSpriteTopLeft (u16 sprite, s16 x, s16 y) |
| Sets the top left corner of a 3D sprite.
|
|
static void | PA_3DSetSpriteTopRight (u16 sprite, s16 x, s16 y) |
| Sets the top right corner of a 3D sprite.
|
|
static void | PA_3DSetSpriteBottomLeft (u16 sprite, s16 x, s16 y) |
| Sets the bottom left corner of a 3D sprite.
|
|
static void | PA_3DSetSpriteBottomRight (u16 sprite, s16 x, s16 y) |
| Sets the bottom right corner of a 3D sprite.
|
|
static void | PA_3DSetSpritePrio (u16 sprite, u16 priority) |
| Sets the priority of a 3D sprite.
|
|
static void | PA_3DSetSpritePolyID (u16 sprite, u8 polyID) |
| Sets the PolyID of a 3D sprite.
|
|
static void | PA_3DSetSpriteAlpha (u16 sprite, u8 alpha) |
| Sets the alpha value of a 3D sprite.
|
|
void | PA_3DStartSpriteAnimEx (u16 sprite, s16 firstframe, s16 lastframe, s16 speed, u8 type, s16 ncycles) |
| Start a 3D sprite animation. Once started, it continues on and on by itself until you stop it !
|
|
static void | PA_3DStartSpriteAnim (u16 sprite, s16 firstframe, s16 lastframe, s16 speed) |
| Start a sprite animation. Once started, it continues on and on by itself until you stop it !
|
|
static void | PA_3DStopSpriteAnim (u16 sprite) |
| Stop a sprite animation.
|
|
static void | PA_3DSetSpriteAnimFrame (u16 sprite, u16 frame) |
| Set the current animation frame number.
|
|
static u16 | PA_3DGetSpriteAnimFrame (u16 sprite) |
| Returns the current animation frame number.
|
|
static void | PA_3DSetSpriteAnimSpeed (u16 sprite, s16 speed) |
| Set the current animation speed.
|
|
static u16 | PA_3DGetSpriteAnimSpeed (u16 sprite) |
| Returns the current animation speed.
|
|
static void | PA_3DSetSpriteNCycles (u16 sprite, s16 NCycles) |
| Set the current animation cycles left (-1 for inifinite loop)
|
|
static u16 | PA_3DGetSpriteNCycles (u16 sprite) |
| Returns the current number of animation cycles left.
|
|
static void | PA_3DSpriteAnimPause (u16 sprite, u8 pause) |
| Pause or UnPause a sprite animation.
|
|
static s32 | PA_3DGetSpriteX (u16 sprite) |
| Gets the X value of a 3D sprite.
|
|
static s32 | PA_3DGetSpriteY (u16 sprite) |
| Gets the Y value of a 3D sprite.
|
|
static void | PA_3DSetSpriteVisible (u16 sprite, u8 visible) |
| Retrieves if a 3D sprite is visible.
|
|