BlocksDS SDK Version 1.1.0

It's been over a year since the first release of BlocksDS, and over half year since this blog post, which was written after version 0.8.1 was released. The current version is 1.1.0, which means it's time to write a new post with the current state of …

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Dual screen 3D on the NDS

The Nintendo DS has a GPU with a 3D engine that supports a surprising amount of features. Normally it can only be used to display 3D graphics on one screen, but it is possible to display 3D on both screens by using a special video capture circuit.

This technique isn't …

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BlocksDS SDK

A few months ago I created BlocksDS, a new SDK for Nintendo DS. It uses libnds, DS WiFI and Maxmod, so it is compatible with projects that use devkitARM. The toolchain it uses comes from Wonderful Toolchains by asie.

Its main objective is to remain as compatible as possible with …

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Nitro Engine v0.6.1

Well... I just looked at the code this morning and saw that the code looked horrible... So I just reorganised it a bit (included the code of examples), added a few "static" keywords and fixed a few warnings related to new versions of libnds and devkitARM. Nothing else, though. Everything …

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